Files
BattleTech/MechFabrik/bauteile/items.py
T

68 lines
1.2 KiB
Python

import enum
class ItemTypes(enum.Enum):
COCKPIT = 1
REAKTOR = 2
GYROSKOPE = 3
ACTIVATOR = 4
JOINT = 5
SENSORS = 6
SUSTAINMENT = 7
class Item(object):
def __init__(self, item_type: ItemTypes):
self._type = item_type
@property
def type(self):
return self._type
class BigItem(Item):
def __init__(self, item_type: ItemTypes, tonnage: float):
super().__init__(item_type)
self._tonnage = tonnage
@property
def tonnage(self) -> float:
return self._tonnage
class Cockpit(BigItem):
def __init__(self):
super().__init__(ItemTypes.COCKPIT, 3.0)
class Reaktor(BigItem):
def __init__(self, value: int, tonnage: float):
super().__init__(ItemTypes.REAKTOR, tonnage)
self._value = value
@property
def value(self):
return self._value
class Activator(Item):
def __init__(self):
super().__init__(ItemTypes.ACTIVATOR)
class Joint(Item):
def __init__(self):
super().__init__(ItemTypes.JOINT)
class Sensors(Item):
def __init__(self):
super().__init__(ItemTypes.SENSORS)
class Sustainment(Item):
def __init__(self):
super().__init__(ItemTypes.SUSTAINMENT)